AR-VR DEVELOPMENT

Learn core AR/VR development principles

Build projects using Unity engine

Create interactive 3D virtual content

Explore mobile and headset deployment

Master advanced AR/VR interaction design

Course content

Module 1: Introduction to AR/VR Technologies

This module covers the fundamentals of Augmented and Virtual Reality. You will learn the core concepts, technologies, and potential applications of AR/VR across industries like gaming, education, and healthcare.

Module 2: Hands-on AR/VR Hardware Setup and Interaction

You will set up and interact with AR/VR devices, including headsets, controllers, and sensors. Practical exercises focus on troubleshooting, optimizing, and gaining real-world experience with AR/VR hardware components.

Module 3: AR/VR Development Tools and Software

This module introduces the development environments and tools used to create AR and VR experiences. You will learn to work with platforms like Unity, Unreal Engine, and ARKit/ARCore to build interactive content.

Module 4: 3D Modeling and Animation for AR/VR

You will learn the basics of 3D modeling, texturing, and animation. This module covers the creation of 3D assets and how to optimize them for AR and VR environments, ensuring performance and visual quality.

Module 5: Interaction Design for AR/VR

This module covers how users interact with AR and VR environments. You will explore designing intuitive interfaces, incorporating gesture recognition, and ensuring effective navigation and interaction in immersive experiences.

Module 6: Building AR Applications for Real-World Environments

In this module, you will learn how to develop AR applications that integrate with real-world environments. You’ll use AR frameworks like ARCore or ARKit to build location-based and object tracking features.

Module 7: Creating Immersive VR Experiences

This module focuses on the creation of fully immersive VR experiences. You will learn to design 360-degree environments, optimize for motion sickness reduction, and create engaging virtual worlds.

Module 8: User Testing and Usability in AR/VR

You will gain insights into how to conduct usability testing for AR and VR applications. This module teaches you how to gather feedback and make adjustments to improve user experience in immersive environments.

Module 9: Capstone AR/VR Development Project

In the final module, you will apply everything you’ve learned by creating a complete AR or VR project. This module guides you through development, testing, and presentation of your immersive application.

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